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Showing posts with label Completely Missing the Point. Show all posts
Showing posts with label Completely Missing the Point. Show all posts

Tuesday, June 12, 2012

"Did IQs just drop sharply while I was away?"

In the past few months I've partaken in several discussions on Ridley Scott's career decline and the possibility of redemption Prometheus represented – quite appropriately, metaphorically speaking – for his directorial reputation. Certainly all the elements seemed to be there: a return to a beloved universe of his own creation, a cast of some of the most brilliant actors working in film today, and a viral campaign to re-infect even the most immune of the old fan base. Tragically, the whole amounts to significantly less than the sum of its parts, and I would rather spend an eternity chained to a cliff whilst eagles daily devour my liver than sit through his bloated wreck of a might-have-been-masterpiece again.

Obviously I hyperbolize, but it's no more than this self-proclaimed titan of a film deserves. The true tragedy is the amount of potential evident in every mishandled moment; beyond the aforementioned elements of promise, there is enough quality footage on display that any half-decent creative team could have made something twice as coherent, three times as watchable, and – most importantly – half as long. Because, sweet Jesus, does Prometheus feel long despite its modest 124 minute running time, the pain of which could have been greatly alleviated by removal of virtually all expository scenes. As it stands, the Prometheus now playing in cinemas should never have left the editing room floor, and frankly I'm not sure whether to blame editor Pietro Scalia, Scott himself, or the two of them in unholy collusion. 

But getting back to those expository scenes, they are some of the most intellectually insulting I've ever been subjected to in scifi, and god is that saying something. Not only do they fail in forty five minutes to convey any more useful information than even the most maladroit member of the viewing public could have gleaned in four minutes from any of the already overlong film trailers, but they stumble about that redundant task in the most ham-fistedly reprobate manner possible. Somewhere between 1979 and 2012, Scott apparently converted from a position of cautiously skeptical humanism in the face of a dark and overwhelming cosmos to, of all things, a blatant evangelism for vague Mulderian religiosity and, believe it or not, Intelligent Design. Yes, you heard right, folks: the man who brought us the most abject realism in scifi horror history with a creature terrifying precisely for its unmatched evolutionary sexual adaptability has now released a two-hour polemic on the Search for the Great Questions of Life That Everyone Must Secretly Want to Ask Our Creator(s). Not that the ID crowd is likely to be pleased to see the Answer portrayed as something as insipid as "humanity originated as a result of failed bioweapon experimentation by a race of giant blue...humans (but bald!)" and now look, I've gone and spoiled something revealed in the first two minutes of the film yet that we are supposed to regard as mysterious for the ensuing 122 minutes of "revelatory" exploration. 

The screenplay is as every bit as stupid as its it seems to think its audience is, and god bless the cast for trying so damn hard to make the most out of every. awful. line. they are expected to choke out with a straight face and good conscience. Fassbender as the Symbolically Named android David steals the show with his O'Toole-inspired performance, and Noomi Rapace does an admirable job trying to fulfill the ersatz-Ripley expectations saddled upon her by the miserable script, but neither they nor anyone else are up to the task of saving a ship as lost as Prometheus' direction. Charlize Theron is uncharacteristically awkward in her ordinarily apt role as the resident ice queen, no doubt struggling to find the slightest element of believability in her character's forced Elektra complexes. And I won't even bother to guess what Scott was thinking when he put Guy Pierce in the least-convincing old man suit this side of a theatre freshman makeup class.

But I digress. Unlike Avatar, a big dumb summer blockbuster that also took itself far too seriously yet still managed to entertain, Prometheus cannot fall back on gorgeous CGI spectacle or breathtaking world-building to carry the day. The planet – or moon? – in question is grey, cratered, and, like the too-shiny CG creatures eventually on display, nowhere near as tactile or convincing as its iteration in Alien. Gone is the iconic used-future aesthetic of the Nostromo, replaced by a generic Trekkian interior (think DS9) complete with requisite holodeck and cocktail bar, made frightening only for a few brief seconds of invasion in the final moments of the film's meandering. As for the alien temple/ship whose cavernous corridors never even come into play, there is little to be said of its over-lit passages save that they hold not even a candle's flame to the perturbing otherness of their predecessor. It hardly helps that the camera crew seems to have nothing more interesting to do than to sit back and stare through static, IMAX-friendly frames with all the visual ingenuity of a C-SPAN recording.   

Surely, one might ask, Prometheus could still in some way be worthy of its horror legacy if it were at least horrifying, even a little? No such luck, my friends. Prometheus is about as scary as a Scientology lecture and only half as well plotted. Where Alien was all slowly-mounting tension climaxed with psychosexual revulsion and sheer nightmare survival instinct, Prometheus is an exercise in the worst kind of Syfy Channel tedium, lacking even in the cheap "gotchas!" that give those campy creature flicks some reason to exist. Even the inevitable appearance of the xenomorph itself is a total letdown, forced as it is by some misguided attempt at continuity-bridging that, with a stinging slap to the face of every fan, still somehow manages to break continuity in the most egregious way imaginable. As with all else in this wreck I blame Scott's ever-mounting incompetence with age. Harsh, perhaps, but if his growing slew of less-than-palatable mass-market garbage over the past decade is not enough to make everyone wonder whether he isn't completely out of creative ideas, then I don't know what is. How many more Hannibals will it take before we stop letting him near beloved thriller franchises? Prometheus, sad to say, deserves not even that sequel's sad legacy.

Grade: D+ for fans, C for general audiences.

Monday, April 2, 2012

For They Shall (Not) Be Satisfied

Disclaimer: this review offers no context for the film's narrative and a number of my comments on that score, making the assumption you have read my earlier review of the novel.

I realize it's considered bad form to start off a review of any piece by lambasting it for its weakest element, but I cannot tell you just how tempted I was to entitle this critique "Shake Shake, Shake Shake-a-Shake It." Of all the major tentpole films in recent decades that have tortured the audience with madly aggressive handheld camera work, The Hunger Games is surely the most egregious offender, and small wonder coming from the cinematographer who brought us the incomprehensibly muddled rugby sequences of Invictus. Good luck following any of the actual action in the action flick portion of the film (i.e. the entire third act), and to the easily motion sick among you I recommend skipping the greasy popcorn this time around. Additionally, I should warn any of you with editing experience or cinematographic aspirations to prepare yourselves from aneurism at the breakneck cuts between the various handheld angles, even when they manage to defy all story logic and to sever continuity of action.

Still, while the shoddy camerawork and editing may mar every moment of motion in THG (which are, admittedly, not quite as abundant as you might think if you have seen only the trailers and never read the novel), the mise-en-scène of the first act act is nearly skillful enough to compensate for it. The opening shots of an impoverished, post-post-industrial Appalachia establish in seconds a desperate, pervasive quietus that colors and contextualizes the (initially) sparse dialogue every bit as effectively as did Collins's prose. Harsh browns and yellows of torn and faded clothing clash with the verdant green of the forest to reveal  a humanity humbled by its own sins and betrayals, a pitiful remnant of civilization clinging to a newly victorious wild, whose trees stand sentinel opposite the too-clean white of the Capitol officers.
In the case of the first thirty minutes of THG, a picture truly is worth a thousand words.

The subdued anguish of these early scenes is embodied nowhere more effectively than in the haunting complexion worn by Jennifer Lawrence, a shoe-in for her second Academy Award nomination and strong contender for the award itself, if I may be so bold as to mention the possibility in March. Yond Katniss Everdeen has a lean and hungry look, and if Lawrence's eyes perhaps do not contain the latent danger I pictured from my reading, they certainly reveal a cold sort of fire that is equally unsettling. Yes, you troubling naysayers, Lawrence is perhaps a healthier weight than would be expected given her character's circumstances and the descriptions of the text, but it is unreasonable and reprehensible to hold all Hollywood stars to the metamorphic – and downright dangerous – physical standards of the kind held by Christian Bale for his method.
Morally disquieting criticisms of her physicality aside (and yes, she is almost certainly the wrong ethnicity for the part), Lawrence delivers a stunning performance to put the collective cast of the Harry Potter franchise to shame. Every look, every line is delivered as Katniss, and her hyper-expressive eyes reveal as pathos every bit as powerful as the desperate opening landscapes, entire generations of unseen oppression weighed in every half-pensive, half-smoldering look.

What a shame, then, that Lawrence's dramatic weight is arguably the film's only impetus to move its meaning beyond the opening act. Were we to sever the first half hour or so of The Hunger Games from its culmination, we might be left with a compelling short sci-fi flick on the psychological effects of systemic  oppression, a study in the desperation of subsistence and the poignancy of self-sacrifice. Alas that the show must go on. Other than a moment of appallingly bad CGI, there is little to complain about in the second act save for its interminability and lack of imagination, but the third act not only manages to careen into a madcap handycam misadventure but to betray the entire core concept of the story in the process, and to do it in the laziest way possible to boot.
That is a strong claim, so allow me to elaborate.

Those of you who read my review of the novel might recall some of my descriptions of social commentary in THG, including its harsh deconstruction of consumerist culture in the western world and specifically the degeneracy of the entertainment industry.
-Semi-Spoilers Ahead-
Perspective: The Hunger Games is a movie about children forced to fight to the death for the reality TV kicks of an callous, morally debased bourgeoisie. Twenty-three of them are brutally murdered, usually on-screen.
Unironic comment I heard from a eight-to-ten-year-old child walking out of the theater with his parents: "That was so AWESOME, Mom, can I get a bow and arrow?"His mother laughed, of course. Kids say the darndest things, right?
Suffice it to say that the moment brought new meaning to the phrase "a culture of death," and certainly not in the way Pope John Paul II might have used it.

We can talk all day about the distinctions between Morality and Art – and I have, believe me – but in this case it's a rather moot discussion since THG isn't particularly good art anyway. It's a poorly filmed, well-acted, occasionally gripping but mostly-just-functional action flick about kids killing each other. No, it's not high art, but it's pretty decent spring-blockbuster entertainment. And what's really disturbing about it is that it's not disturbing.

Everyone and their mom remembers being forced at some young age to stomach their way through Golding's Lord of the Flies in either novel or film format (usually both), but did any of us actually enjoy it? I don't mean "enjoy" in the sense of an aesthetically moving experience; I mean "enjoy" as in "have a swell ol' time." And I'm guessing the answer is a fairly unanimous "HELL no." Lord of the Flies is enjoyable in the same way a root canal is; it's painful as anything to get through, but the hope going in is that you'll in some way be a better (or in this case more educated) person at the end of the ordeal, or at least more prepared to deal with some of the darker elements of human nature.

The Hunger Games novel was a similar experience for me, albeit a more intense and readable one than Golding's ponderous piece of the canon. The Hunger Games film, however, was a different animal altogether, not a horrific ordeal to induce frightful contemplation but an invigorating PG-13 survival adventure piece in the vein of Swiss Family Robinson. A film that downplays the horror of desperation and frenzied murder in favor of the "fun" of the thing or the totally badass way Katniss can put an arrow through an eye a hundred yards out. Also, teen romance, because nothing says Hollywood integrity like transforming a complex, calculated survival relationship facade to a grab for Twilight's piece of the teenybopper pie*!

Total inversion of its original media message aside, eminently unadventurous director Gary Ross misses almost every opportunity to turn the latter half of his film into something artistically worthwhile. Never mind the "meaning" of the reality TV conceit: Ross fails to take advantage of its film potential in anything more than the most cursory fashion, throwing us a few overindulgent clips of the "gamemaker" control panel and Donald Sutherland's paycheck while ignoring the manifold opportunities of the television format itself, to say nothing of capitol reactions beyond sweeping views of Stanley Tucci's character's studio audience (a Caesar Flickerman whom he handles quit well, admittedly). What we are left with is as generic an action adventure set as anyone could have concocted, complete with a climax that not only flaunts its pathetic CGI budget but openly flouts the novel's original depiction of the hybrid child-wolf monsters in the most insulting way possible.

In the end, The Hunger Games is a wasted opportunity with little hope for sequel improvement unless Ross is torn from the helm by some act of divine mercy. Those who haven't read the book and do not intend to do so might enjoy this well-acted, artificially vanilla-flavored Hollywood teen flic, but fans are are advised to enter with low expectations if they must enter at all.

Arbitrary Numerical Score: 6/10 as a film (mostly for the first act), and 4/10 as an adaptation.

* And may God have mercy on the soul of whoever is responsible for that vile marketing label.